Cradle: Review
Scientific and fantastic adventure from immigrants from GSC? Great, give two! Employees Flying Cafe for Semianimals they really know how to intrigue a player. Although all the action takes place on a piece of the Mongol steppe, already from the first minutes Cradle It makes it clear that this is only the periphery of a huge world that has survived the disaster. More than twenty years have passed since the Lilith epidemic has reduced the population of the Earth by one and a half billion, making women fruitless. For the sake of security and preservation of civilization, some people transferred their personalities to artificial m-body, but thereby added new problems to the old problems.
Melancholy for three
Even if you look at him from the frenzy of the yurt, the world of 2076 does not look like the one we are used to. The wild steppe crosses the highway from arches, under which the flying tram occurs occasionally. Underwitted fruits grow on the trees by the lake, and on the other side of the highway, the ruins of the Gerber Garden Park are visible – a gigantic dome in the middle of the steppe, where there is nothing to catch on either the look or, as it turns out, gameplay. In the yurt, too, is not so simple: traditional clothing, Buddhist altar, moth carpet, stove-stove and smoked pots are adjacent to wild devices, the purpose of which does not become clear immediately. Cradle intends to stun you no less than a hero named Enesy – who lost the memory of the Mongolian guy.
The universe of the game is miniature, the whole dwelling of the hero and the “Gardber of Herber”, but so attractive and mysterious that it is involuntarily wanting to explore it. And not in breadth, but deep into it: if you just look where your eyes look, then the next hillock will faint. Yes, and there is nothing to do in the steppe – how rich in the details are playing locations, they are so poor and soulless of their surroundings. But reading notes, newspaper cuts and even inscriptions on boxes shed light on a lot. On the scope of the humanity of tragedy, on a cynical society, measuring the “beauty” of genes and grossly circled with the rejected. A lot of information, but at first it does not add up to the overall picture.
Here Enybish would have rested to a dead end, if not for the help of other characters: a robot of Ida, a m-body with a person’s personality inside, and tobachi-a conductor of a flying tram. Ida itself restores the memory of byte per hour, now and then demanding replacing parts that can be won in an abandoned amusement park. Unfortunately, having sent you there, Adventure will lose some of the charm: what pavilion you do, everywhere they offer to play cubes. Imagine infected with rabies Minecraft coupled with that mission from Mafia, where to drag the boxes. Against the background of other tasks that encourage the use of logic at least at the household level, the mini-game with cubes looks so inappropriate as if it and the plot part Cradle Initially were different projects. But then they were combined, say, to stretch the passage time to a more or less decent four hours.
In a small duration, of course, there is no trouble. This does not spoil the impressions of the game at all, and the cycles “brought the detail – learned a new fragment of history” do not have time to turn into routine. There is something to do here and besides upgrade of an iron lady. They make diversity and meetings with Tabach, another person in m-tel, as an important source of information as the Ida. The eccentric conductor is not https://fmiguild.org/pags/top-australian-casinos-that-welcome-uk-gamblers.html only the only connection of Enesis with the outside world, but also the key to the biography of the hero. It’s a pity, Tabah is constantly in a hurry somewhere, although he never has passengers. The comrades of Enesysh could also be recorded by the Golden Eagle of Ogotz, but he, as it should be bird, is not very talkative – where more eloquent is what you find by preparing him breakfast.
Do the Mongols dream of electric tons?
Cradle Barrows a lot from the works Philip Dick (Philip Kindred Dick): Hormonal TVs, Genes trafficking, sorting people by signs, transplantation of consciousness, artificial animals, as well as a hero who “recalls everything”. Moreover, with the work of the famous science fiction writer, the game is related by the constant and ubiquitous “this is not what it seems”. Paradoxically, this statement can be attributed to all Cradle generally.
Due to the sprinkled terms, not always clear records and dialogues of Adventor forces to strain the gyrus. However, it is worth taking a closer look – and the magic is scattered. Is it necessary to call good with evil “trivial categories”, but at the same time reduce an explanation of complex things to emotions that “do not describe”? In the world of the future, where “even children know how to collect DNA,” valuable substances are still extracted from human bodies, as if insulin from pigs. When trying to collect this puzzle, questions arise without answers, and a grandiose mystification in the spirit Pelevin It turns out to Santa Barbara: it remains to follow who and under what circumstances have seen and who is a relative to whom.
The UMU, characteristic of ambitious indie projects, does not fit in with the simplicity of tasks and flaws like the impossibility of missing the next round of “cubes” until you lose in it. Tasks here are really easier than it seems at first glance. To avoid critical spoilers, take the preparation of breakfast from the start of the game. The clue says that salt is right to the right of pepper, but it turns out that there are not two, but five indistinguishable cans on the shelf. The sophisticated player begins to look for a catch or try the good old busting method. In fact, everything is elementary: pepper is the left bank, and the second behind it is salt. Other missions are similarly built, the fork is not provided here. But the meanings in the dialogs are branching that the deer horns. It is difficult to look for a black cat in a dark room, especially if it is not there.
Beauty requires sacrifice
Meanwhile, the semantic inflating of the cheeks shakes really important things – what Cradle Good. Impeccable design (one flying tram with a highway is already worth a lot), an exotic flavor, in which Cyberpank, Mongolia and Apocalypse, a successfully selected soundtrack are mixed – all this offers work Flying Cafe for Semianimals over a pile of indie projects of recent times. And behind scientific frauds, damn questions are hidden: for example, will there be a consciousness placed in M-Telo to experience discomfort due to the inability to breathe? And is it necessary for communication between people imprisoned into the bodies of robots, screens with animation of the eyes, this mirror of the soul?
IN Cradle, With all her powerful charm, only lovers of meditative walks like Dear Esther. Those who are waiting for an exciting gameplay from the game risk in it. Advenchura from Flying Cafe for Semianimals It is more like a workpiece for a larger project, a bright hit for the future and a demonstration of creative potential, but not a full -fledged product from industry veterans. On the other side, Cradle It costs inexpensively, created by the forces of a small studio, and only one person came up with the plot and entourage – Ilya Tolmachev, Development Head. Constructing the original world of the future and riding it from contradictions alone is almost impossible. And not everyone is given to prepare such an injection of style, after which you ask the question: what it was?
Pros: It is beautiful;exotic surroundings, which is no longer anywhere;good music;you can look for a deep meaning.
Cons: cubes;gameplay often evokes longing;you can not look for deep meaning.